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Basic Modding of Firearms (Read 519 times)
MasterX=DCON=
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Basic Modding of Firearms
02/09/07 at 04:56:47
 
French Translation by: Lapin at Desert-Conflict.fr
 
Note: only include the parameters that you are changing in the script, if you are not using a line in the below code, exclude it from use in your script!
 
Code:
ObjectTemplate.activeSafe GenericFireArm (firearm)
ObjectTemplate.projectileTemplate (projectile of choice)
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 1		  (0,1)
ObjectTemplate.penetrate.allowLiquidPenetration 1		  (0,1)
ObjectTemplate.fire.maxProjectilesInWorld ( # )
ObjectTemplate.velocity ( # ) 


 
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« Last Edit: 02/17/07 at 21:08:37 by Lapin »  

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